Features
Features
Gameplay
- Custom Controls: You are allowed to change the control scheme via the "Mario Roots Config".
- RPG System: Kill enemies, and gain EXP. When you get a certain amount of exp, level up. You have Four stats.
They are HP(Health Points), FP(Flower Points), DP(Defense Points), and AP(Attack Points). HP is how much health you have. When it reaches zero, you lose 1 life. FP is how much flower power you have. Certain power-ups/skills require flower power, so use this wisely. In the beginning you don't have much, but as you progress, it will increase. Defense power is how much damage you receieve from enemies. The more defense points you have, the less damage you take. Attack Power is how much damage you do to enemies. More AP, More damage.
-Item System: Just like any RPG, you can collect items to use later. Your inventory can hold a max of 20 items. You can also toggle auto-collect items.
-Partners: Tired of playing as Mario? Use others!
Music
- .OGG's: Most of the music are offical MP3's converted into .ogg's for smaller file size.(They are around 300-900KB). So if you're wondering about the file size, it is surely not because of the music. The music only contributes to around 5% of the actual filesize.
-Various Genres: Not all the music is from Mario. I add music I think fits the tone of the level, moment, and style. Most is from basically sonic, mario, megaman, kirby, ragnarok(the general console classics)
Program
- MMF2: This game was made in Multimedia Fusion 2.
That's about it for now.
